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    Mechanical problem solving in mice (2024)

    Art
    Zeitschriftenartikel / wissenschaftlicher Beitrag
    Autoren
    Boon, Marcus N.
    Andresen, Niek (WE 11)
    Traverso, Soledad
    Meier, Sophia
    Schuessler, Friedrich
    Hellwich, Olaf
    Lewejohann, Lars (WE 11)
    Thöne-Reineke, Christa (WE 11)
    Sprekeler, Henning
    Hohlbaum, Katharina
    Quelle
    bioRxiv beta : the preprint server for biology
    Bandzählung: PrePrint!
    Seiten: 1 – 15
    ISSN: 2692-8205
    Sprache
    Englisch
    Verweise
    URL (Volltext): https://www.biorxiv.org/content/10.1101/2024.07.29.605658v1
    DOI: 10.1101/2024.07.29.605658
    Kontakt
    Institut für Tierschutz, Tierverhalten und Versuchstierkunde

    Königsweg 67
    14163 Berlin
    +49 30 838 61146
    tierschutz@vetmed.fu-berlin.de

    Abstract / Zusammenfassung

    Recent advances in automated tracking tools have sparked a growing interest in studying naturalistic behavior. Yet, traditional decision-making tasks remain the norm for assessing learning behavior in neuroscience. We introduce an alternative sequential decision-making task for studying mouse behavior. It consists of an open-source, 3D-printed ”lockbox”, a mechanical riddle that requires four different mechanisms to be solved in sequence to obtain a reward. During the task,the mice move around freely, allowing the expression of complex behavioral patterns. We observed that mice willingly engage in the task and learn to solve it in only a few trials. To analyze how the mice solved the task, we recorded their behavior in a multi-camera setup and developed a custom data analysis pipeline to automatically detect the interactions of the mice with the different lockbox mechanisms for a large corpus of video footage (> 300h, 12 mice). The pipeline allows us to further delineate why mouse performance increases over trials. Our analyses suggest that this is not due to an increased interaction time with the task or the acquisition of a smart solution strategy, but primarily due to habituation to the lockbox. Lockboxes may hence be a promising approach to study both abstract sequential decision making and low-level motor learning in a single task that can be rapidly learned by mice.